gamification.challenge :: Gamification Challenge

Gamification challenge Set of predifined objectives assigned to people with rules for recurrence and rewards If 'user_ids' is defined and 'period' is different than 'one', the set will be assigned to the users for each period (eg: every 1st of each month if 'monthly' is selected)

Fields

  • challenge_category [requiredselection]: Appears in

  • create_date [readonlydatetime]: Created on

  • create_uid [readonlymany2one: res.users]: Created by

  • description [text]: Description

  • display_name [readonlychar]: Display Name

  • end_date [date]: End Date

  • has_message [readonlyboolean]: Has Message

  • id [readonlyinteger]: ID

  • invited_user_ids [many2many: res.users]: Suggest to users

  • last_report_date [date]: Last Report Date

  • line_ids [requiredone2many: gamification.challenge.line]: Lines

  • manager_id [many2one: res.users]: Responsible

  • message_attachment_count [readonlyinteger]: Attachment Count

  • message_follower_ids [one2many: mail.followers]: Followers

  • message_has_error [readonlyboolean]: Message Delivery error

  • message_has_error_counter [readonlyinteger]: Number of errors

  • message_has_sms_error [readonlyboolean]: SMS Delivery error

  • message_ids [one2many: mail.message]: Messages

  • message_is_follower [readonlyboolean]: Is Follower

  • message_needaction [readonlyboolean]: Action Needed

  • message_needaction_counter [readonlyinteger]: Number of Actions

  • message_partner_ids [many2many: res.partner]: Followers (Partners)

  • name [requiredchar]: Challenge Name

  • next_report_date [readonlydate]: Next Report Date

  • period [requiredselection]: Periodicity

  • rating_ids [one2many: rating.rating]: Ratings

  • remind_update_delay [integer]: Non-updated manual goals will be reminded after

  • report_message_frequency [requiredselection]: Report Frequency

  • report_message_group_id [many2one: discuss.channel]: Send a copy to

  • report_template_id [requiredmany2one: mail.template]: Report Template

  • reward_failure [boolean]: Reward Bests if not Succeeded?

  • reward_first_id [many2one: gamification.badge]: For 1st user

  • reward_id [many2one: gamification.badge]: For Every Succeeding User

  • reward_realtime [boolean]: Reward as soon as every goal is reached

  • reward_second_id [many2one: gamification.badge]: For 2nd user

  • reward_third_id [many2one: gamification.badge]: For 3rd user

  • start_date [date]: Start Date

  • state [requiredselection]: State

  • user_count [readonlyinteger]: # Users

  • user_domain [char]: User domain

  • user_ids [many2many: res.users]: Participants

  • visibility_mode [requiredselection]: Display Mode

  • website_message_ids [one2many: mail.message]: Website Messages

  • write_date [readonlydatetime]: Last Updated on

  • write_uid [readonlymany2one: res.users]: Last Updated by